The Xbox 360 version of Battlefield 3 will arrive on two discs when the game releases this October. That's according to an image of a promotional poster being carried by Japanese blog Esutero (via PlayStation Lifestyle), which also says the PS3 edition will ship on one Blu-ray disc. We've contacted EA formtrment.Last year, Lost Planet 2 producer Jun Takeuchi said that Capcom had to cut a significant amount of content from the Xbox 360 version of the game due to size issues with its DVD format.Microsoft has seemingly acknowledged what developers such as Castlevania: Lords of Shadow creator Mercury Steam have labelled an Xbox 360 "storage problem". In March, the platform holder reportedly began trialling a new disc format that will add an extra 1GB of storage to Xbox 360's ageing 7.95GB DVD format.Back in May, LA Noire shipped on three discs for Xbox 360. Tom Ivan
rmt2011年9月26日星期一
Battlefield 3 unlocks will take 100 hours
If you're aiming to hit 100 percent on Battlefield 3 then you'd better quit your job before it arrives on shelves. When asked on Twitter how long it would take to complete a kit on average, Battlefield 3's senior gameplay designer Alan Kertz replied with the following:"If you unlock every weapon, every gadget, and every unlock for every weapon... something like 100 hours."That's a pretty big number for the whole game and a ridiculous amount of time needed to complete a single kit so we're guessing Kertz was talking about unlocking everything.And that's just the weapons and gadgets. It's already been confirmed that Battlefield 3 has 10 times the amount of unlocks as Battlefield 2 including "a huge unlock tree for vehicles alone."There arermt medals, ribbons and service stars to pick up as awards for skill and generally top notch soldiering. Tom Pakinkis
rmt2011年9月25日星期日
Dishonored Announced Bethesda’s New Fi
DishonoredNews (4)Previews (1)ReviewVideosScreenshots (7)Cheats and WalkthroughsDishonoredNews (4)Previews (1)ReviewVideosScreenshots (7)Cheats and WalkthroughsDishonoredNews (4)Previews (1)ReviewVideosScreenshots (7)Cheats and Walkthroughs Bethesda today announced that it will publish Dishonored, a first-person action game, in development at Arkane Studios. Dishonored will be released on the Xbox 360 and PlayStation 3 computer entertainment system, and PCs in 2012.The game is being created by Raphael Colantonio, lead designer on Arx Fatalis, and Harvey Smith, lead designer on Deus Ex, so it’s got a bit of a pedigree.We'll get full details when the next issue of Game Informer hits the newsstands in Early July, but until then, there's a preview of the issue's cover above and here's a brief description of the game:"Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrmtr of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees."Given the resumes of the creators of this game, the involvement of Bethesda, and that description, I don't think it's premature to proclaim this the greatest video game of all time.Source: Game InformerAll of the best people are following Stephen Johnson's twitter feed. Also, email me if you wanna.
rmt2011年9月23日星期五
Activision funds live-action Modern Warfa
The official Call of Duty Youtube channel is hosting a Modern Warfare 3 video with a twist - It's actually a spin-off sequel to the live-action COD film, 'Find Makarov' that took the internet by storm earlier this year. Activision announced at the Call of Duty XP event in Los Angeles last week that it's fully funded the rmtsl to the original fan flick, which first appeared via a teaser site back in February and whipped up a Modern Warfare 3 reveal frenzy.At the time Activision distanced itself from the fan-film but is clearly fully embracing the sequel.You can see why, it's a pretty professional production: Watch in HD No comments yet, be the first! As far as Modern Warfare 3 the game is concerned, we've had a barrel full of media in the past week. Tom Pakinkis
rmt2011年9月22日星期四
Child of Eden hits Japan in October
Child of Eden, groovy rhythm-action shooter and spiritual successor to Rez, will launch in Japan on October 6, Ubisoft has confirmed. The game arrived in shops this side of the world in mid-June on Xbrmtohile the PS3 version of Tetsuya Mizuguchi's Rez-style shooter is still yet to arrive. Amazon UK has the PS3 version pinned for a September 23 launch and has been taking pre-orders for some time.It could be worth the wait too - Q Entertainment producer James Mielke has hinted at the chance PS3 owners will get some sweet extras in their version of Child of Eden."It will definitely be worth the couple months that people have to wait for the PS3 version to get finished. People with PS3s, people with nice TVs, people with all kinds of control options... it's going to be really cool," he said, sparking rumours of added Move and 3D support. Fingers crossed, eh?
rmt2011年9月21日星期三
Path Of Exile To Launch Closed Beta Soon
Indie action RPG Path of Exile will be kicking off their closed beta next week. Grinding Gear Games has been hard at work on the game for four years and on August 10th a handful of gamers will get to play. The beta will include the first two acts of the game and five character classes with more features being added over time.If you want to be one of the elite beta testers you'll need to the join the Path of Exile Community. Random users will be chosen to participate. The devs want to make sure they are testing the server's stress levels so plenty of people will be added.Keep reading for more Path of Exile details.Key features of Path of Exile: Completely free to download and play A persistent online world capable of supporting hundreds of thousands of players A dark and gritty game world rendered from a fixed 3D perspective Randomly generated levels and items for extreme replayability Online ranking and ladders for every game mode Visceral combat with dozens of combinable skills Battle in PVP tournaments frmtorldwide recognition Dynamic skill systemGrinding Gear Games will be at PAX from August 26-28 with copies of the beta. I assume you have to find them and then hug them until you get one. Don't let go!
rmt2011年9月20日星期二
Xiah Interview
Questions by Imortil
Answered by Xiah
Onrpg: Can you explain the classes and their abilities please?
Mage – this female character uses a fan and brush to combat her enemiermtsr speed makes up for her lack of strength and stamina. The Mage character is capable of healing other members in her guild as well as taming monsters. Her quick speed is a valuable asset during group play.
Sword Man – equally skilled in offensive and defensive skills due to his great strength and high stamina. Trmthharacter uses swords as his main weapon of choice.
Ghost Fighter &ndauses a talon and tonfa as his primary weapons. This character relies on his speed and ability to poison enemies. What he lacks in the category of Life stats, is more than compensated with his high level of attack power. Has two special fighting skills which make him a great asset during combat. The ability to appear dead when around enemies and the ability to ascertain an opponent’s information can prove to be invaluable during battle.
Warrior – relies on his natural strength and stamina to overpowes enemies. He also has the ability to confuse his opponents during combat. This is a great choice for beginners due to his high stamina level. The Warrior’s slow attack speed is a slight disadvantage, but can be compensated by the high level of damage that he is able to inflict on enemies during battle. This character is a valuable addition during combat since he is able to block attacks by confusing the enemy.
Onrpg: What features set Xiah apart from other online role-playing games on the market already?
There are a few elements that set Xiah apart from other online role-playing games that are on the market. First of all, Xiah is an Asiaemed MMORPG. There are not many games within this category that currently are focusing on this theme. Another unique element is that gamers can use a game pad in addition to the traditional keyboard. This is a first-of-its-kind feature in the online gaming world. The game pad is something gamers enjoy since it brings a sense of familiarity when it comes to controllability. It also is more comfortable to use during extended game-play.
Onrpg: Are there any boss, or raid type monsters?
Yesere are “boss” monsters in Xiah. These bosses are different from the other monsters of the same type in that are stronger (need more effort to kill) and they drop more valuable items when killed that players can pick up. We also included monsters that are not boss monsters, but are extremely challenging.
Onrpg: Are there things to do other than fight monsters in Xiah?
Yes, there are many things players can do other than fighting monsters. You can undertake a quest, open and operate a personal store, interwith other players from all over the world in real-time among other things.
Onrpg: There are a lot of games coming out over the next few months, why should people pick Xiah over any of the others?
There are many games expected to launch in Q4 of this year as well as Q1 of 2007. Xiah offers many elements which players have been asking for from MMORPGs. Xiah was designed to be easier to play for beginners than other MMORPGs while still offering plenty of excitement and challenges. Also, the graphics are extremely detailed and the Asian-theme is a unique category for MMORPGs. The other element which we focused on to different Xiah froher games on the market is that of creating an extensive community system.
2011年9月19日星期一
Bungie's PS3, 360 stormer First-look vid
Bungie has lifted the lid on its Activision-published cross-platform game for the first time ever - revealing what appears to be a new logo. The final few minutes of new (amazing), hour-long documentary O Brave New World discusses the Activision project in-depth. As we know you're all busy peeps, we've sliced the section out for you to check out below. The logo comes right near the end - complete with dramatic music. Intriguingly, we're told that the project - expected for release on PS3, 360 and PC - will "at some point" become "more the fans' than [Bungie's] and that it will "take a life of its own". The game will also "reach players in ways we haven't before". Could we be in MMO territory here?"I want the fans to know that we did Halo because we wanted to do Halo, and we did ODST because we wanted to do ODST, and we did Reach because we wanted to do Reach," says Martin O'Donnell Audio director. "But now we want to do something brand new. Now we want to do something different." Bungie was previously owned by Microsoft, but split with the company back in 2007 to bermtcindependent.The firm signed an exclusive deal with Activision in April last year. CVG Staff
rmt2011年9月18日星期日
The Art Institute to teach classes Online
The Art Institute Online Launches Student Community in Second LifeOnline Courses Will Be rmtTt In Virtual 3D Learning Environment
PITTSBURGH, PA – The Art Institute Online, a division of The Art Institute of Pittsburgh, has opened a student campus in Second Life, a virtual online community, which will be the forum for a new Business Communications course. The faculty, realizing trmthtential for a rewarding learning experience, credits student interest in Second Life as the source for the course’s development.
Developed by San Francisco-based Linden Lab, Second Life is a rapidly growing and constantly changing 3D MUVE (multi-user virtual environment) whresidents can discover a world of exploration, socializing, creativity, self-expression, and learning. The online society uses real-time 3D streaming technology and runs on proprietary software that students can download from the Second Life web site at www.secondlife.com.
Second Life allows The Art Instituteine students and faculty to create avatars – or cartoon-like characters – that interact with one another and are controlled via keyboard and mouse. The course will be primarily asynchronous and students will have the opportunity to communicate in an environment that lends itself to socialization.
The course will involve both constructivism (learning by doing) and simulation-based learning. By providing real-world objects, structures, and scenarios, student ‘players’ will be able to apply knowledge of buss processes and techniques associated with the real world to this virtual environment
“An environment such as this takes advantage of lateral and community-based learning,” said Jeannie Novak, Academic Program Director, Game Art & Design/Media Arts & Animation at The Art Institute Online. “We are always striving to create that within our current 2D online courses and this certainly takes lateral learning to the next l.”
“We are very excited to be a part of something so revoonary,” said Kate Kelleher, VP of The Art Institute Online. “Our venture into Second Life is a wonderful complement to our creative online education and is sure to provide our students with an innovative and quality learning experience.”
Instructors say the Second Life class experience is particularly enhanced for online learners. In Second Life, classmates and instructors don’t just communicate in chat rooms; they can actually see one another ——r, at least, digital alter egos — on screen.
“Students will always know they're taking a course,” said Novak. “But they'll be playing a game in the pss, which is what serious gaming is all about.”
The Art Institute Online joins other colleges and universities that have set umpuses on virtual islands, where classes meet and students interact in real time. “I believe The Art Institute Online is truly revolutionizing online learning by developing this innovative course,” said Novak.
2011年9月16日星期五
Wii U price, release date to be announced
Nintendo won't announce the price and release date for Wii U until 2012, president Satoru Iwata has confirmed. Speaking to investors following the company's disappointing first quarter financial results, the executive said: "Since the Wii U we showed you at the E3 show in June was still in the development phase without very specific proposals on the software titles, we are going to announce the release date and the price next year when we are able to explain the specific proposals."All we know for certain at this point is that Wii U is planned for release next year after March 31.Iwata also admitted Nintendo is concerned about the possibility that the drastic 3DS price cut barely six months into the system's lifecycle rmtc make potential early Wii U adopters hold out in the hopes of something similar."With regard to the influence on the Wii U, what we have to take most seriously is that the price markdown could damage the trust of the consumers who bought the Nintendo 3DS just after the launch," he said. "I feel greatly accountable for it. Our decision of the price markdown this time has a side effect that, at the launch of the Wii U, people may feel that the price might drop in the near future if they wait. What we will be able to do to recover the consumers' trust before the launch of the Wii U is very important to us." Tom Ivan
rmt2011年9月15日星期四
3 million Dirt 3 Steam keys leaked online
Steam codes for an estimated three million copies of Codemasters' Dirt 3 have reportedly been accessed and distributed online. Kotaku says they originate from a promotion being run by Codies and graphics card manufacturer AMD, which has been offering card buyers a free digital copy of the excellent racer.Millions of download codes put aside for the promotion were reportedly accessed and passed around the net. Codemasters told us this afternoon that AMD's redemption site had been compromised, rather than one of the publisher's own sites or servers. AMD is expected to issue a pubrmtltatement on the matter and we'll update this story when we get it.As pointed out in the original report, Codies or Valve could simply move to block the codes for the game, presuming they kept a record of them. Steam bans are another possible option. Tom Ivan
rmt2011年9月14日星期三
BloodRayne Betrayal screenshots slice 'n
Here's some last tantalising screenshots of Majesco's BloodRayne: Betrayal ahead of its release on Plrmtation Network and Xbox Live Arcade next week. BloodRayne: Betrayal is in development at WayForward, the team who breathed new life into the Contra (Probotector) series on DS with the brilliant Contra 4 in 2007. Rayne's first outing since the 2004 BloodRayne 2 on PS2 sees her slashing through side-scrolling 2D levels with a combination of gun and melee attacks.As recently confirmed (amid a cluster-f**k of delays and changes), BloodRayne: Betrayal will be out on PSN on September 6 and XBLA on September 7. Mike Jackson
rmt2011年9月13日星期二
Sony May Never Know What the Hackers St
The Sony PlayStation Network is back online, but it was hacked back in April. Sony's servers were breached and over seventy million accounts were compromised. Sony still doesn't seem to be any closer to nabbing the individuals who carried out the attack."We do know that the information was accessed," Sony Computer Entertainment boss Kaz Hirai said in an recent BBC interview. "We don't know what part of the accounts were taken from our servers." The hackers might have stolen first names or just the last four digits of telephone numbers."It could be the entire account information," Hirai added. "We just don't know."That's not all Sony doermtsknow. Hirai said that the intruders were "very good" at covering their tracks on their way out of Sony's servers."We may not know for a very long time or we may never know," said Hirai, who added that Sony's learned it needs to be "very vigilant" with credit card info. That's comforting.Watch the interview in the link below. Kaz Hirai [BBC Thanks, Ducce!](Top photo | Game Watch Impress)
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